People have been asking us at Gristmill what we think of the Xbox One (especially as it relates to indie game development, like XenoMiner). We don’t have a really strong opinion yet, we’ve kinda just been waiting and watching like everyone else. XenoMiner has had a good run on Xbox Indie, but we don’t ever want to sink or swim based on the success of one platform, which is why we’re wrapping up a PC version (right as XBLIG starts to fade out) and are already planning a PS4 version. If Xbox One has a place for XenoMiner, we’ll be there. If they don’t, we’ll have at least 2 or 3 other good quality platforms (a list that is going to keep growing over the next few years).
May 23, 2013